cabaletta / cabaletta/baritone
Getting Stuck On Carpet
- Dominant language
- Java
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Description
https://user-images.githubusercontent.com/96138646/146054508-7469dc72-f37a-4a8a-abd2-02f5baac3b6a.mp4
Same as issue #1754, but I think I have provided better steps to reproduce the issue.
## Some information
Operating system: Win 10
Java version: build 1.8.0_241-b07
Minecraft version: Forge 1.12.2
Baritone version: 1.2.15
Other mods (if used):
Schematica-1.12.2-1.8.0.169-universal.jar
LunatriusCore-1.12.2-1.2.0.42-universal.jar
## Exception, error or logs
Please find your `latest.log` or `debug.log` in this folder and attach it to the issue
Linux: `~/.minecraft/logs/`
Windows: `%appdata%/.minecraft/logs/`
Mac: `/Library/Application\ Support/minecraft/logs/`
## How to reproduce
It seems to happen when baritone wants to ascend a staircase with carpets on it while building a schematic, I have attached a schematic file with a simple example where It happens whenever you start building from ground level. One 'solution' I have found; having buildinlayers set to true prevents the issue.
## Modified settings
To get the modified settings run `#modified` in game
No modified settings although I tried setting allowDownward to false to no avail along with messing with a lot of the other movement related settings none of them seem to have any effect.
## Final checklist
- [x] I know how to properly use check boxes
- [x] I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
- [x] I have included logs, exceptions and / or steps to reproduce the issue.
- [x] I have not used any OwO's or UwU's in this issue.
[carpet test 2.zip](https://github.com/cabaletta/baritone/files/7713676/carpet.test.2.zip)
Contributor guide
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Research direction
Start by reproducing the staircase ascent with carpets using the attached carpet test 2.zip under Minecraft Forge 1.12.2 and Baritone 1.2.15, then compare the behavior with issue #1754. Check the relevant movement and building entry points; done means schematic building can ascend carpeted stairs without getting stuck, including when buildinlayers is false.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100