cabaletta / cabaletta/baritone
unsafe horse path support?
Open
enhancement
- Dominant language
- Java
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- Avg merge
- 4d 3h
- Merged PRs (30d)
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Description
basically path on a 1 by 1 by 2 basis
if the player isnt moving and is staying still, assume it's blocked and somehow choose another path
basically a rudimentary and very unsafe barebone way of pathing
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