cabaletta / cabaletta/baritone

Better benchmarking of internal processes

Open
#20 1 comment 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Java
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Description

For example, during a path it might be interesting to see which movement types consistently underestimated vs overestimated how many ticks they would take.

Also, I think a warning of when the onTick handler took more than X milliseconds would be helpful, same for renderFrame (but in nanoseconds).

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the path movement-type tick estimates and the onTick and renderFrame handlers mentioned in the issue. Determine how benchmarking results and timing thresholds should be represented, then verify that movement estimates can be compared and warnings appear when the requested limits are exceeded.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev, performance
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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