cabaletta / cabaletta/baritone
Y-simplify each individual goal in a GoalComposite?
- Dominant language
- Java
- Stars
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- Merged PRs (30d)
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Description
Not sure if this is a good idea, due to the mismatched heuristics (from the Y level being present vs not present)...
Perhaps it could be an "all or nothing thing"? If they're all in loaded chunks, don't y-simplify (obviously), and if they're all out of loaded chunks, y-simplify? (right now it never y-simplifies a goal composite). And then if it's a mix, err on the side of not simplifying? I think that's best.
Moved from https://github.com/cabaletta/baritone/commit/f0c3e59a6fc085e0c6fd734e2f4c162895f26be6
Contributor guide
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Research direction
The issue names GoalComposite and y-simplification but provides no file, test, or entry point. Start by locating GoalComposite and the existing y-simplification logic, then resolve the proposed all-or-nothing behavior for loaded, unloaded, and mixed goals; done means the chosen rule is implemented and verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100