cabaletta / cabaletta/baritone

Seperate mobSpawnerAvoidanceRadius depending type of mob

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Description

https://github.com/cabaletta/baritone/blob/580ba607626c752c73164765711743f63fe2e83d/src/api/java/baritone/api/Settings.java#L332

While a value of 8 is good for things like zombies, skeletons have an activation range of 16 and can easily snipe the bot if it gets too close, especially with their new AI to follow players.

A `mobSpawnerAvoidanceRadius` of 17 will result in baritone entirely avoiding the activation range.

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