cabaletta / cabaletta/baritone
Support for 1.13+ swimming
- Dominant language
- Java
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- Avg merge
- 4d 3h
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Description
## Describe your suggestion
Instead of walk-jumping super slowly through the water, using the 1.13 water sprinting mechanics would be a much better use of time and energy.
## Settings
`maxSwimDepth` - The depth of the water required to start swimming.
`breathInterval` - Every [x] seconds, the bot should come up to breath.
`safeBreathePaths` - Make sure that the bot doesn't through covered water, so that it can always breathe if it needs to.
`swimDepth` - I know it's a little close to `maxSwimDepth`, and is a little different, so maybe we would have to come up with a better name for it. But `swimDepth` would control how deep the player swims.
## Context
This would improve baritone by reducing the time needed when going to places with water nearby.
## Final checklist
- [x] I know how to properly use check boxes
- [x] I have not used any OwO's or UwU's in this issue.
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