cabaletta / cabaletta/baritone
While executing a path that ascends stairs, it jumps when it doesn't need to
Open
bug
- Dominant language
- Java
- Stars
- 9.2k
- Forks
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- Avg merge
- 4d 3h
- Merged PRs (30d)
- 3
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points, and its body is empty. Reproduce the stair-ascending path behavior first, then trace the path execution and stair movement logic to identify why an unnecessary jump occurs; done means ascending stairs without that jump while preserving normal pathing.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 18/100