cabaletta / cabaletta/baritone
An option to prefere a certain Y-height as much as possible, for either repair a path via scaffoldwalk, or for mining the path at that heightlevel.
- Dominant language
- Java
- Stars
- 9.2k
- Forks
- 2.1k
- Avg merge
- 4d 3h
- Merged PRs (30d)
- 3
Description
I don't know myself if this is a "really good" extra-option for baritone or not, but I know I would use it for automation (and because scaffoldwalk is not a "normal" function for baritone when calculate the paths).
(Thanks for a great addon).
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by tracing the scaffoldwalk path-repair and mining-path behavior, then clarify whether the preferred Y height applies to both modes and what “as much as possible” means. Done should include a defined option, behavior for unreachable heights, and tests covering both uses.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100