app crash when dalvik-cache load com.bumptech.glide.manager.DefaultConnectivityMonitor$1.onReceive+384
- Dominant language
- Java
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- 1d 11h
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Description
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x7736423866
x0 0000000017fffe3f x1 00000078130d03d4 x2 0000000000000000 x3 0000000000000000
x4 0000000000000000 x5 0000000000000000 x6 fefeff7726191817 x7 0000000000000000
x8 000000773642385e x9 f370ede775a08c24 x10 f370ede775a08c24 x11 00000000000000ff
x12 0000000000000000 x13 0000000000000000 x14 000000007ffbffff x15 0000000000000012
x16 00000000000000ff x17 0000000000000003 x18 00000078ae2a4000 x19 000000009e33de28
x20 0000007808c23a1c x21 00000078130d03d4 x22 00000078ade67000 x23 0000000000000000
x24 00000078ade67000 x25 00000078ade67000 x26 0000000000000000 x27 0000000000000000
x28 0000007ff7272920 x29 0000007ff7272810
lr 00000078273f2d94 sp 0000007ff72725b0 pc 00000078273f2da4 pst 0000000060001000
backtrace:
#00 pc 0000000000631da4 /apex/com.android.art/lib64/libart.so (art::DoGetCalleeSaveMethodCaller(art::ArtMethod*, unsigned long, bool) (.llvm.605251367494524184)+96) (BuildId: 201816d0e3ebc304d7a83c6560381d54)
#01 pc 000000000066f708 /apex/com.android.art/lib64/libart.so (artQuickToInterpreterBridge+988) (BuildId: 201816d0e3ebc304d7a83c6560381d54)
#02 pc 000000000013dff8 /apex/com.android.art/lib64/libart.so (art_quick_to_interpreter_bridge+88) (BuildId: 201816d0e3ebc304d7a83c6560381d54)
#03 pc 00000000000803d0 /data/dalvik-cache/arm64/system@app@xxx@xxx.apk@classes.dex (com.bumptech.glide.manager.DefaultConnectivityMonitor$1.onReceive+384)
#04 pc 000000000001988c /system/lib64/libzygotehook.so (call_original_method+740) (BuildId: d53a8319fa0493d120bf26479ba60d6a)
glide: "com.github.bumptech.glide:glide:4.11.0"
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