buildingSMART / buildingSMART/IFC4.x-development

BINARY data is not optimal

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#502 6 comments 0 reactions 0 assignees View on GitHub
ifc-update-out
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Python
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Description

I am working with user request to support texture and was surprised (if I understood correct)
EXPRESS ISO 10303-11-2000 and SDAI ISO 10303-24-2001
define to store BINARY data as text string like "%0101001100" - character per bit

136 binary_literal = '% ' bit { bit } .
119 bit = '0' | '1'

Is it really good way to store textures? -:)

Can we change to base 64 like we have for GUIDs?

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