bsoc-bitbyte / bsoc-bitbyte/2D-Platformer

Work on enemy Player Script

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#10 2 comments 0 reactions 1 assignee Claimed by @Captain-T2004 View on GitHub
difficulty-hard enhancement
Dominant language
C#
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0
Forks
9
PR merge metrics
No merged PRs in 30d

Description

### Is your feature request related to a problem? Please describe.

We need enemies to defeat for our game.

### Describe the solution you'd like

For the enemy script , make two types of enemies
1> Flying types which will fly in the ask in a fixed path until the player comes in range and start attacking it.
2> Ground Type which will move on the ground in a fixed path until the player comes in range and start attacking it.

Note: Make sure to use animator controller for different behavior of enemy movement.

### Describe alternatives you've considered

_No response_

### Developer Help

Use wizard as a ground Type enemy.

Contributor guide

Open the contributing guide

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