bsoc-bitbyte / bsoc-bitbyte/2D-Platformer
Work on enemy Player Script
Open
difficulty-hard
enhancement
- Dominant language
- C#
- Stars
- 0
- Forks
- 9
- PR merge metrics
- No merged PRs in 30d
Description
### Is your feature request related to a problem? Please describe.
We need enemies to defeat for our game.
### Describe the solution you'd like
For the enemy script , make two types of enemies
1> Flying types which will fly in the ask in a fixed path until the player comes in range and start attacking it.
2> Ground Type which will move on the ground in a fixed path until the player comes in range and start attacking it.
Note: Make sure to use animator controller for different behavior of enemy movement.
### Describe alternatives you've considered
_No response_
### Developer Help
Use wizard as a ground Type enemy.
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Assessment
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