A binding to SDL_PushEvent is needed
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- Dominant language
- Rust
- Stars
- 180
- Forks
- 48
- PR merge metrics
- No merged PRs in 30d
Description
A binding to the `SDL_PushEvent` function is needed. In my code I plan to use the blocking function `SDL_WaitEvent` on the main thread, and use `SDL_PushEvent` to unblock the main thread so I can do rendering code, or whatever.
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