Will overlay operations handle spikes?
Open
question
- Dominant language
- C++
- Stars
- 517
- Forks
- 232
- PR merge metrics
- No merged PRs in 30d
Description
In a past private email exchange, @barendgehrels mentioned it was planned that all overlay operations would be able to handle spikes (including, in particular, intersection against a degenerated box).
I see that's not the case yet, in boost 1.72.0
Is this feature still on its way, or has it been scrapped?
Contributor guide
Assessment
This issue has not been assessed yet.