bodil / bodil/ColonyGroupsHotkeys
Not an issue. Add on request
- Dominant language
- C#
- Stars
- 1
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
To implement Hotkeys for Work types (like chop, harvest, fire fighting, building etc) For example you select a group and press the hotkey you have set for Chop Trees and... well they start chopping trees! Pressing the button again sets the work on slave labor and pressing it a 3rd time cancels it.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by examining the C# RimWorld mod to locate existing group hotkey handling and the work types named in the request. Done means a selected group can cycle each configured work hotkey through enabling the work, assigning it to slave labor, and cancelling it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100