bodil / bodil/ColonyGroupsHotkeys

Not an issue. Add on request

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#2 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
1
Forks
1
PR merge metrics
No merged PRs in 30d

Description

To implement Hotkeys for Work types (like chop, harvest, fire fighting, building etc) For example you select a group and press the hotkey you have set for Chop Trees and... well they start chopping trees! Pressing the button again sets the work on slave labor and pressing it a 3rd time cancels it.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by examining the C# RimWorld mod to locate existing group hotkey handling and the work types named in the request. Done means a selected group can cycle each configured work hotkey through enabling the work, assigning it to slave labor, and cancelling it.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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