binury / binury/Toes.PondPortal

Portal should not activate if punched into pond

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#3 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue has no description, file names, tests, or reproduction steps. Start by finding the mod entry point and the code handling portal activation and water entry, then reproduce diving into the pond. Done means a portal does not activate when the player is punched into the pond, with existing behavior preserved for other activation cases.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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