binury / binury/Toes.PondPortal
Portal should not activate if punched into pond
Open
enhancement
- Dominant language
- C#
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue has no description, file names, tests, or reproduction steps. Start by finding the mod entry point and the code handling portal activation and water entry, then reproduce diving into the pond. Done means a portal does not activate when the player is punched into the pond, with existing behavior preserved for other activation cases.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100