E/libEGL: call to OpenGL ES API with no current context (logged once per thread)
- Dominant language
- C
- Stars
- 33.2k
- Forks
- 8.2k
- PR merge metrics
- No merged PRs in 30d
Description
Before starting the unity game app this error message is coming. For this reason, mediaplayer is in error? How to resolve this?
Also getting error like
**CreateFBO 4096 2048 68
E/Unity: OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state**
Although at beginning EGL is perfectly initializing.
**01-30 09:27:37.537 27830-27847/? I/OpenGLRenderer: Initialized EGL, version 1.4
01-30 09:27:37.537 27830-27847/? D/OpenGLRenderer: Swap behavior 1**
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing the error before the Unity game app starts and review the provided EGL, CreateFBO, and GL_INVALID_OPERATION logs. Determine whether the media player failure is caused by the missing current context or the framebuffer operation, and document a confirmed resolution.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, c, unity
- Domain
- computer-graphics, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100