bilibili / bilibili/ijkplayer

E/libEGL: call to OpenGL ES API with no current context (logged once per thread)

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Dominant language
C
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Description

Before starting the unity game app this error message is coming. For this reason, mediaplayer is in error? How to resolve this?
Also getting error like
**CreateFBO 4096 2048 68
E/Unity: OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state**

Although at beginning EGL is perfectly initializing.
**01-30 09:27:37.537 27830-27847/? I/OpenGLRenderer: Initialized EGL, version 1.4
01-30 09:27:37.537 27830-27847/? D/OpenGLRenderer: Swap behavior 1**

Contributor guide

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Research direction

Start by reproducing the error before the Unity game app starts and review the provided EGL, CreateFBO, and GL_INVALID_OPERATION logs. Determine whether the media player failure is caused by the missing current context or the framebuffer operation, and document a confirmed resolution.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, c, unity
Domain
computer-graphics, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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