在退出ijkplayer的时候。会报SDL_JNI_ThreadDestroyed: [17864] didn't call SDL_JNI_DetachThreadEnv() explicity 错误。偶尔会闪退。
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- Dominant language
- C
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Description
ijkmp_shutdown_l()=void
ijkmp_dec_ref(): ref=0
ijkmp_shutdown_l()
ijkmp_shutdown_l()=void
SDL_JNI_ThreadDestroyed: [17864] didn't call SDL_JNI_DetachThreadEnv() explicity
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Research direction
The report only provides ijkmp_shutdown_l(), ijkmp_dec_ref(), and SDL_JNI_ThreadDestroyed log output. Start by reproducing player shutdown on Android and tracing the thread teardown path around that diagnostic. Done means identifying and preventing the intermittent exit crash, with a regression check for shutdown.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, c
- Domain
- mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100