beyond-all-reason / beyond-all-reason/RecoilEngine

Implement GL resources tracker (to detect leaks)

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area: tools enhancement
Dominant language
C++
Stars
683
Forks
293
Avg merge
3d 2h
Merged PRs (30d)
40

Description

  • Textures
  • Buffers
  • Shaders

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the engine's OpenGL resource creation and destruction paths for textures, buffers, and shaders. Determine how those resources can be tracked and what leak report or test would demonstrate that all three categories are covered.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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