beyond-all-reason / beyond-all-reason/RecoilEngine
Shadow quality gets progressively worse as camera zooms in
- Dominant language
- C++
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- 679
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- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
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Description

I got the above image using MF v2.10 on crucible v3.1 map. On my springsettings.cfg I have "ShadowMapSize = 4096" which should be pretty good (it is if i zoom out)
The mapinfo.lua has
sunDir = {-0.3, 1.0, -0.5},
As the camera zooms in a user would expect to get a progressively sharper and more detailed image of objects, but the shadows get much worse instead.
Contributor guide
Research direction
Reproduce the issue with MF v2.10 on the crucible v3.1 map using ShadowMapSize = 4096 in springsettings.cfg and the sunDir from mapinfo.lua. Compare shadow quality while zooming in and out, then trace the shadow-rendering path to identify why detail degrades with zoom; done means shadows remain appropriately detailed as the camera zooms in.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100