beyond-all-reason / beyond-all-reason/RecoilEngine

fix #4131 no longer working

Open
#693 4 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 1h
Merged PRs (30d)
38

Description

![output](https://user-images.githubusercontent.com/44480662/226077236-7338ef64-b227-4b3b-8d4c-3d74f077bcc3.gif)

Example GIF from BAR.
Sometimes after using a commandfire weapon, the StopMoving function is not correctly called, the goal location is still set, and the unit continues moving towards the commandfire location.

Contributor guide

Open the contributing guide

Research direction

Review issue #4131 and reproduce the commandfire weapon behavior shown in the GIF. Trace the commandfire flow around StopMoving and the retained goal location, then identify the relevant movement and weapon entry points. Done means the unit no longer continues toward the commandfire location after StopMoving should run, with the behavior verified in-game.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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