beyond-all-reason / beyond-all-reason/RecoilEngine
/speed is not accurate at high CPU load
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
1. Start increase sim speed (via alt = or via /setspeed *).
2. Find spot when speed value become red.
3. Lower speed until it's all the time yellow.
4. Check if SimRate ÷ simspeed = ~30. (edited)


Contributor guide
Research direction
Reproduce the issue by increasing simulation speed with Alt+= or /setspeed under high CPU load, then compare SimRate divided by simspeed as described. Done means the ratio stays near 30 and the speed indicator behavior is accurate while adjusting speed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, performance
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100