beyond-all-reason / beyond-all-reason/RecoilEngine
Texture tiles don't render properly at very low or very high FOV
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
For low FOV problem: 1920x1080 and FOV<20.
For high FOV problem: 1600x900 (1920x1080 won't work) and FOV<80.

https://youtu.be/dHqZHTTKDEg Low FOV
https://youtu.be/qm8e5vegvzA High FOV
Contributor guide
Research direction
No source file, test, or entry point is named. Reproduce the issue using the reported resolutions and FOV ranges, then trace the texture-tile rendering path to identify why tiles fail at extreme FOV values. Done means texture tiles render correctly in both the low- and high-FOV cases shown in the linked videos.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100