beyond-all-reason / beyond-all-reason/RecoilEngine
non-upright ground units flicker upright when colliding and driving on water slopes
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
engine : BAR105 1478
map : "Downpour 1.1"
game : MF v2.02
(replay attached)
When driving through water slopes, units flicker between their upright and sloped positions sometimes.
same issue exists on 105.0, as reported here
https://springrts.com/mantis/view.php?id=6434
Contributor guide
Research direction
Start by reproducing the attached replay with engine BAR105 1478 on “Downpour 1.1,” focusing on non-upright ground units colliding and driving across water slopes. Compare the upright and sloped positions and consider the earlier report linked in the issue; done means units remain consistently positioned without flickering.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100