beyond-all-reason / beyond-all-reason/RecoilEngine

non-upright ground units flicker upright when colliding and driving on water slopes

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#615 9 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
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Forks
290
Avg merge
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Merged PRs (30d)
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Description

engine : BAR105 1478
map : "Downpour 1.1"
game : MF v2.02
(replay attached)

When driving through water slopes, units flicker between their upright and sloped positions sometimes.

same issue exists on 105.0, as reported here
https://springrts.com/mantis/view.php?id=6434

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the attached replay with engine BAR105 1478 on “Downpour 1.1,” focusing on non-upright ground units colliding and driving across water slopes. Compare the upright and sloped positions and consider the earlier report linked in the issue; done means units remain consistently positioned without flickering.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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