beyond-all-reason / beyond-all-reason/RecoilEngine
105-1393 TODO: fix fonts
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description


Might be map and widget dependent. I recall the start marker text being engine side though, so even luaui doing stuff shouldn't mess with it.
Contributor guide
Research direction
Start with the two screenshots and investigate the reported font rendering around the map and widget-dependent areas. Check whether the start marker text is produced engine-side or by LuaUI; done means the affected fonts render correctly in those cases.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100