beyond-all-reason / beyond-all-reason/RecoilEngine

1199 Fast rotation of spring camera leads to unexpected camera jittering

Open
#398 3 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 2h
Merged PRs (30d)
40

Description

1. Switch to spring camera
2. Start rotate it fast in some direction (in video i was rotating camera only in clockwise)

https://youtu.be/5ubx7Ak-W2I

Contributor guide

Open the contributing guide

Research direction

Reproduce the issue using the two steps in the report and compare the fast clockwise rotation with the linked video. Trace the spring camera's rotation handling from the relevant camera entry point; done means fast rotation no longer produces visible jitter.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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