beyond-all-reason / beyond-all-reason/RecoilEngine
The game does not use the NVIDIA graphics card.
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 1h
- Merged PRs (30d)
- 38
Description
Configuration:
Windows 11 Home 25H2
CPU: AMD Ryzen 7 250 w
RAM: 16.0 GB (15.3 GB usable)
GPU 1: NVIDIA GeForce RTX 5050 Laptop GPU (8 GB)
GPU 2: AMD Radeon 780M Graphics (512 MB)
I just downloaded the game and am observing an issue where the game attempts to perform all operations, including graphics rendering, on a single CPU logical thread. The game does not use the GPU accelerators or other cores, resulting in 1–2 FPS in-game. There are no issues in the menu or lobby.
Contributor guide
Research direction
The issue names no source file, test, or entry point. First reproduce the 1–2 FPS behavior on Windows 11 with the listed NVIDIA and AMD GPUs while checking which GPU and CPU threads are active; done means the game uses the NVIDIA GPU and performance is no longer limited to 1–2 FPS.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100