beyond-all-reason / beyond-all-reason/RecoilEngine

remove on/off active cmd for unfinished buildings

Open
#307 4 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 1h
Merged PRs (30d)
38

Description

see https://github.com/beyond-all-reason/Beyond-All-Reason/issues/978

Contributor guide

Open the contributing guide

Research direction

Start by reading the linked Beyond-All-Reason issue 978, since this issue contains no implementation details. Identify the relevant command handling entry point and any tests or reproduction steps described there; done means the on/off active command is no longer available for unfinished buildings without changing completed-building behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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