beyond-all-reason / beyond-all-reason/RecoilEngine
flipbook bug for CEGS
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
When more than one flipbooked ceg fires off at the same time, the flipbook has a split second where it shows the whole thing on all the explosions from what I can tell.
It is perfectly fine when it's just one tank firing it, but when more than one tank starts shooting, the impact just gets bugged out.
https://github.com/user-attachments/assets/32d76037-a569-4cfb-8b7a-8c17dbde7eae
Contributor guide
Research direction
Start by reproducing the attached flipbook effect with multiple tanks firing simultaneously, comparing it with a single-tank firing case. Trace the CEGS flipbook rendering path and use the reported behavior as the success criterion: simultaneous impacts should not briefly display the whole flipbook.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100