beyond-all-reason / beyond-all-reason/RecoilEngine
When you host a game that is random positions or map defined positions, the countdown is only 3 seconds once the host loads in
Open
bug
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
Can it be made so that all "actual" players must click ready even in games where it is fixed, random start positions, or choose in game?
Contributor guide
Research direction
Start by tracing the host countdown and player-ready handling for games with fixed, random, or in-game-selected start positions. Confirm how the engine distinguishes actual players from other participants, then verify that the countdown waits for every actual player to click ready in each listed mode.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100