beyond-all-reason / beyond-all-reason/RecoilEngine
Check if spectators receive `UnitDamaged`
Open
area: Lua API
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
Here's a claim that they don't: https://github.com/beyond-all-reason/Beyond-All-Reason/issues/6419
Contributor guide
Research direction
Start by reading the claim in Beyond All Reason issue #6419 and locating the UnitDamaged event handling and spectator delivery path in RecoilEngine. Verify whether spectators receive the event, then document the result or identify the needed behavior change; the issue is complete when this behavior is confirmed and any required fix is covered by an appropriate test.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100