beyond-all-reason / beyond-all-reason/RecoilEngine

Check if spectators receive `UnitDamaged`

Open
#2,767 0 comments 0 reactions 0 assignees View on GitHub
area: Lua API
Dominant language
C++
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Forks
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Merged PRs (30d)
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Description

Here's a claim that they don't: https://github.com/beyond-all-reason/Beyond-All-Reason/issues/6419

Contributor guide

Open the contributing guide

Research direction

Start by reading the claim in Beyond All Reason issue #6419 and locating the UnitDamaged event handling and spectator delivery path in RecoilEngine. Verify whether spectators receive the event, then document the result or identify the needed behavior change; the issue is complete when this behavior is confirmed and any required fix is covered by an appropriate test.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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