beyond-all-reason / beyond-all-reason/RecoilEngine
Add a minumum unit / weapon attack range
Open
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
I suggest adding a minimum attack radius parameter to the engine for units. That is, a unit cannot attack a target or point that is closer than the minimum attack radius.
Contributor guide
Research direction
No file, test, or entry point is identified. Start by locating the engine's unit attack validation and existing attack-range parameters, then clarify how a minimum radius should apply to targets and points; done means units cannot attack either when the distance is below the configured minimum.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100