beyond-all-reason / beyond-all-reason/RecoilEngine

Add a minumum unit / weapon attack range

Open
#2,339 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
C++
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679
Forks
290
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Merged PRs (30d)
40

Description

I suggest adding a minimum attack radius parameter to the engine for units. That is, a unit cannot attack a target or point that is closer than the minimum attack radius.

Contributor guide

Open the contributing guide

Research direction

No file, test, or entry point is identified. Start by locating the engine's unit attack validation and existing attack-range parameters, then clarify how a minimum radius should apply to targets and points; done means units cannot attack either when the distance is below the configured minimum.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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