beyond-all-reason / beyond-all-reason/RecoilEngine

Engine is not isolated by default

Open
#2,288 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 2h
Merged PRs (30d)
40

Description

Right now, it writes to Documents/My Games which is something you do NOT always want when developing the engine or having the engine in portable mode here. The game is responsible with regards saving location, not the engine itself.

Contributor guide

Open the contributing guide

Research direction

The issue names no files, tests, or entry points. Begin by locating the engine's default Documents/My Games write path and the portable-mode handling; done means the engine no longer chooses that location by default and the game's save-location responsibility is preserved.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev, operating-systems
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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