beyond-all-reason / beyond-all-reason/RecoilEngine

Lua-added ICON_UNIT_FEATURE_OR_AREA draws incorrectly

Open
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Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 1h
Merged PRs (30d)
38

Description

Hard to send a screenshot of graphics not appearing.

![Image](https://github.com/user-attachments/assets/6ddce61c-c76e-4ff6-a49f-25569fb16eec)

The units have a feature-target command on tree A, but nothing is drawn. They have area commands centred on trees B and C, but the area is not draw.

Test case game: https://github.com/GoogleFrog/aoy/commit/f5a6abf9b2d59efbebec66baa1603c9629b154c1

Contributor guide

Open the contributing guide

Research direction

Start by running the linked test case game at commit f5a6abf9b2d59efbebec66baa1603c9629b154c1 and reproduce the missing graphics for the feature-target and area commands. Trace the rendering path for Lua-added ICON_UNIT_FEATURE_OR_AREA commands. Done means the feature target and centered area indicators are drawn correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, lua
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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