beyond-all-reason / beyond-all-reason/RecoilEngine
Lua-added ICON_UNIT_FEATURE_OR_AREA draws incorrectly
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 1h
- Merged PRs (30d)
- 38
Description
Hard to send a screenshot of graphics not appearing.

The units have a feature-target command on tree A, but nothing is drawn. They have area commands centred on trees B and C, but the area is not draw.
Test case game: https://github.com/GoogleFrog/aoy/commit/f5a6abf9b2d59efbebec66baa1603c9629b154c1
Contributor guide
Research direction
Start by running the linked test case game at commit f5a6abf9b2d59efbebec66baa1603c9629b154c1 and reproduce the missing graphics for the feature-target and area commands. Trace the rendering path for Lua-added ICON_UNIT_FEATURE_OR_AREA commands. Done means the feature target and centered area indicators are drawn correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100