beyond-all-reason / beyond-all-reason/RecoilEngine
EngineCrash [2025.01.6] Desync with !cv joinAs <playername>
- Dominant language
- C++
- Stars
- 683
- Forks
- 293
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
[ClientGameState-1431723691-\[183-183\].txt](https://github.com/user-attachments/files/19375311/ClientGameState-1431723691-.183-183.txt)
[ClientGameState--1160408294-\[183-183\].txt](https://github.com/user-attachments/files/19375313/ClientGameState--1160408294-.183-183.txt)
[2025-03-15_20-08-56-860_Greenest Fields 1.3_2025.01.6-vehementi.zip](https://github.com/user-attachments/files/19375334/2025-03-15_20-08-56-860_Greenest.Fields.1.3_2025.01.6-vehementi.zip)
Report in progress. I'm trying to get a replay from another player.
Contributor guide
Research direction
Start by reading the two attached ClientGameState logs and inspecting the 2025-03-15 replay archive for the !cv joinAs sequence. Compare the client states around the desync and obtain the additional player's replay mentioned in the report. Done requires a reproducible engine crash or desync with a confirmed cause and a regression test or verified fix.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100