beyond-all-reason / beyond-all-reason/RecoilEngine
Construction units on patrol fail to move to repair a nearby unit that's just outside their build radius
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
happens on any recent builds, 2438 to 2583
MF v2.41c (or any version)
Any map
- happens when damaged unit is moving outside the builders build radius
- happens despite disabling luaui and luarules
- sometimes when the damaged unit stops the builders move to repair it properly
- holding shift while the builders are selected shows them repeatedly issuing the repair orders over the patrol but cancelling them immediately after
- maneuver or roam move state doesn't seem to affect it
Contributor guide
Research direction
Reproduce the patrol scenario on a recent build, including a damaged unit moving just outside the builder's build radius, with Lua UI and rules disabled. Trace the patrol repair-order behavior and verify that builders no longer repeatedly issue and immediately cancel repair orders while the damaged unit is moving; confirm the behavior across relevant move states.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100