beyond-all-reason / beyond-all-reason/RecoilEngine

Construction units on patrol fail to move to repair a nearby unit that's just outside their build radius

Open
#1,673 3 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
679
Forks
290
Avg merge
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Merged PRs (30d)
40

Description

happens on any recent builds, 2438 to 2583
MF v2.41c (or any version)
Any map

- happens when damaged unit is moving outside the builders build radius
- happens despite disabling luaui and luarules
- sometimes when the damaged unit stops the builders move to repair it properly
- holding shift while the builders are selected shows them repeatedly issuing the repair orders over the patrol but cancelling them immediately after
- maneuver or roam move state doesn't seem to affect it

Contributor guide

Open the contributing guide

Research direction

Reproduce the patrol scenario on a recent build, including a damaged unit moving just outside the builder's build radius, with Lua UI and rules disabled. Trace the patrol repair-order behavior and verify that builders no longer repeatedly issue and immediately cancel repair orders while the damaged unit is moving; confirm the behavior across relevant move states.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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