beyond-all-reason / beyond-all-reason/RecoilEngine

"Get out of blueprint's way" constructor pathing issue

Open
#1,618 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

### Description

Con building an Air lab.

https://github.com/user-attachments/assets/3d12017a-9918-4e27-bb1d-9a2be993709e

### Expected Behaviour

Moves top left.

### Actual Behaviour

Moves all the way down, because top side is blocked by con turrets?

### Reproduction steps

Cannot consistently reproduce. Encountered another bug which I'll present in another ticket.

### Other

_No response_

Contributor guide

Open the contributing guide

Research direction

No source files, tests, or entry points are named, and the issue says the behavior cannot be consistently reproduced. Start by investigating constructor pathing for an Air lab blueprint near con turrets and establish a reliable reproduction; done means the constructor moves top left rather than all the way down when the top side is blocked.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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