beyond-all-reason / beyond-all-reason/RecoilEngine
Air unist can guard itself and is not good
Open
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
i dont have a replay but to reproduce:
create 1 air units->select him-
Contributor guide
Research direction
Start by reproducing the issue with one selected air unit and a right-click on itself, then compare the behavior with a bomber such as Stormbringer. Trace the air-unit command and targeting path involved in self-guarding. Done means a unit cannot guard itself and bombers no longer move semi-randomly from this command.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100