beyond-all-reason / beyond-all-reason/RecoilEngine
2314 A desync
Open
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
Replay pending
Contributor guide
Research direction
The issue only identifies a desynchronization involving a pending replay. Start by reproducing the problem through the replay flow and locate the relevant pending-replay handling in the C++ engine. Done means identifying and correcting the desync, then confirming replay behavior remains synchronized.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100