beyond-all-reason / beyond-all-reason/RecoilEngine

2314 A desync

Open
#1,369 10 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 2h
Merged PRs (30d)
40

Description

Replay pending

Contributor guide

Open the contributing guide

Research direction

The issue only identifies a desynchronization involving a pending replay. Start by reproducing the problem through the replay flow and locate the relevant pending-replay handling in the C++ engine. Done means identifying and correcting the desync, then confirming replay behavior remains synchronized.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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