beyond-all-reason / beyond-all-reason/RecoilEngine

Autohost interface: add "label" event

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#1,223 0 comments 0 reactions 0 assignees View on GitHub
enhancement good first issue
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 2h
Merged PRs (30d)
40

Description

https://github.com/beyond-all-reason/spring/blob/BAR105/rts/Net/AutohostInterface.cpp

There is a "player chat" event (id 13), but it doesn't handle labels, which can also contain text and are often used like chat. The request is to add a "player added label with text" event.

Some remarks:
* my use case only cares about labels with text, but empty labels should probably produce an event as well (no reason not to).
* labels are a specific form of scribblings (line drawings) but I am not requesting scribblings to produce an event.

Contributor guide

Open the contributing guide

Research direction

Start in rts/Net/AutohostInterface.cpp, linked from the issue, and inspect the existing player chat event with id 13 alongside label handling. Trace how labels are represented and emitted, then verify that text and empty labels produce a player-label event while scribblings do not. Done means the autohost interface exposes the requested label event consistently with the existing chat event.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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