beyond-all-reason / beyond-all-reason/RecoilEngine
Build order draw position is not snapped to ground 105.1.1-582-gddec320
Open
bug
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description


Contributor guide
Research direction
Start by reproducing the build-order drawing issue on version 105.1.1-582-gddec320 and compare the position shown in the attached screenshots with the ground height. Trace the build-order rendering path to identify why its position is not snapped to the ground; done means the draw position follows the terrain consistently.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100