beyond-all-reason / beyond-all-reason/RecoilEngine

Particles have some draw load outside of camera view

Open
#1,202 3 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 2h
Merged PRs (30d)
40

Description

https://www.youtube.com/watch?v=jm3lqPPaQzM

Here another example:
/give 1000 armpw
/give 1 nuketest
![screen_2024-01-13_14-20-32-042](https://github.com/beyond-all-reason/spring/assets/89547444/d04cd5a8-f6a2-4caa-81ca-8933ab5cd8d0)
![screen_2024-01-13_14-20-21-828](https://github.com/beyond-all-reason/spring/assets/89547444/623c2235-bd2a-4a0d-a9e6-a86d29383f09)

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the reported behavior using the linked video and the `/give 1000 armpw` and `/give 1 nuketest` commands. Trace the particle rendering behavior while moving effects outside the camera view; done means particles outside the camera view no longer impose the reported draw load.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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