beyond-all-reason / beyond-all-reason/RecoilEngine
improvements for /skip command
Open
enhancement
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
1. Allow cancel "/skip" command execution in any moment (by entering /skip command again);
2. Make /skip obey to settings that applied to catchup settings (Catch up smoothness, Catch up min fps). My goal here to catch up as faster as i can.
Contributor guide
Research direction
Start by locating the /skip command entry point and the existing catchup settings for smoothness and minimum FPS. Verify how /skip execution progresses and how those settings are applied. Done means entering /skip again cancels an active skip and skip catchup follows both specified settings.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100