beyond-all-reason / beyond-all-reason/RecoilEngine

Debug draw height

Open
#1,135 0 comments 0 reactions 0 assignees View on GitHub
enhancement good first issue
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 2h
Merged PRs (30d)
40

Description

Add a debug view to draw model height (can be just a ribbon from base upwards). Perhaps this can be added to `/debugcolvol` to avoid adding more modes (in particular Upspring shows height and colvol together).

Contributor guide

Open the contributing guide

Research direction

Start by locating the /debugcolvol debug view and reading how it draws collision volumes. Add a model-height visualization there, such as a ribbon from the base upward, and verify that height and collision volume can be viewed together as described for Upspring.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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