beyond-all-reason / beyond-all-reason/RecoilEngine
CMD_STOP for factory buildqueue
Open
enhancement
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description
For native canceling. Probably a separate command. An alternative would be to make the regular stop command end up there with some opt/modifier.
Contributor guide
Research direction
The issue identifies CMD_STOP and factory buildqueue behavior but names no files, tests, or entry points. First clarify whether native canceling requires a separate command or a stop modifier, then trace the relevant command and build-queue handling; done means the chosen cancellation behavior is implemented and covered by appropriate tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100