beyond-all-reason / beyond-all-reason/RecoilEngine

CMD_STOP for factory buildqueue

Open
#1,082 1 comment 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C++
Stars
679
Forks
290
Avg merge
3d 2h
Merged PRs (30d)
40

Description

For native canceling. Probably a separate command. An alternative would be to make the regular stop command end up there with some opt/modifier.

Contributor guide

Open the contributing guide

Research direction

The issue identifies CMD_STOP and factory buildqueue behavior but names no files, tests, or entry points. First clarify whether native canceling requires a separate command or a stop modifier, then trace the relevant command and build-queue handling; done means the chosen cancellation behavior is implemented and covered by appropriate tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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