beyond-all-reason / beyond-all-reason/RecoilEngine
Builder fight/patrol looks at health only, not build %
- Dominant language
- C++
- Stars
- 679
- Forks
- 290
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 40
Description

The builder is on a Patrol command (which is a Fight command under the hood) and will normally assist nearby construction. But not if the construction is at full health. It should not consider full health an obstacle to assist construction.
Contributor guide
Research direction
No file or test is named. Start by tracing the Fight/Patrol command's builder-assist check and compare how it uses health with construction progress. Done means a builder on Patrol assists nearby construction even when the target is at full health but not fully built, with existing behavior preserved for completed structures.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100