beyond-all-reason / beyond-all-reason/RecoilEngine

TODO: Modify main map data structures: heightmap, normalmap, etc. to use Morton access order for better cache coherency

Open
#1,011 2 comments 0 reactions 0 assignees View on GitHub
refactor
Dominant language
C++
Stars
683
Forks
293
Avg merge
3d 2h
Merged PRs (30d)
40

Description

https://github.com/Forceflow/libmorton
https://github.com/morton-nd/morton-nd

As possible helpers.

Contributor guide

Open the contributing guide

Research direction

The issue does not name any files, tests, or implementation entry points. Start by locating the main map data structures referenced in the title, then review libmorton and morton-nd as possible helpers. Before implementation, define which structures change and how cache-coherency improvement will be measured.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev, performance
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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