Refactor the `display_and_visibility` UI example
Open
A-UI
C-Code-Quality
C-Examples
D-Trivial
- Dominant language
- Rust
- Stars
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Description
## What problem does this solve or what need does it fill?
The `display_and_visibility` UI example has a lot of duplication and nesting that could be refactored away. This wouldn't require any Bevy-specific knowledge and could be a good task for a new contributor to take on.
## What solution would you like?
Refactor away the duplication and nesting.
Contributor guide
Assessment
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