Asset V2: GLTF parts are available as soon as possible instead of when everything's ready
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A-Assets
A-glTF
C-Bug
- Dominant language
- Rust
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- Avg merge
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Description
## Bevy version
`main` with Asset V2 merged: 5eb292dc10b99e13c6f606b7d9f0018f59052574
## What you did
Run example `load_gltf`
## What went wrong
The GLTF used to be displayed all at once. Now each part is displayed when it's ready.
https://github.com/bevyengine/bevy/assets/8672791/dc87ea09-09ef-4585-b4da-8ea78bb5fcf2
## Additional information
Not sure which is the best behaviour, but I think the difference is noticeable enough to discuss
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Assessment
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