bevyengine / bevyengine/bevy

many_lights cube is in different location on webgpu example

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A-Rendering C-Bug C-Examples O-Web O-WebGPU S-Needs-Investigation
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Description

## Bevy version

0.11.0

## Relevant system information

Windows 11, Ryzen 5600X, AMD Radeon RX 6600

## What you did

Saw a cube in the webgpu many lights example that I didn't see when running on desktop

## What went wrong
I see the cube at the default resolution on webgpu. On desktop I have to make the window very wide to see the cube.

WebGpu
![image](https://github.com/bevyengine/bevy/assets/2180432/9407f53e-be25-4b26-b0d4-05df180e47c5)

Desktop
![image](https://github.com/bevyengine/bevy/assets/2180432/eb888639-6487-4c48-9361-62fbe7ccb312)

## Additional information
One thing of note is that on desktop it always starts pointed at the center of the spiral. On webgpu, it starts pointed in a different direction.

Center of Spiral
![image](https://github.com/bevyengine/bevy/assets/2180432/2f955d51-84ab-4987-a218-be0381eda95a)

Honestly not sure if this is a real issue or not, but figure I'd at least make an issue in case it was.

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