Intel MacOS memory leak due to wgpu bug
- Dominant language
- Rust
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Description
## Bevy version
0.10.0 or 0.10.1 or main by simply clonning the repo
## \[Optional\] Relevant system information
MacOS Ventura 13.4.1 on Fusion Drive and Intel Mac
## What you did
I run example of fox animation after clonning the repo, and also noticed same problem in a game I'm making, even in older versions using older bevy versions.
## What went wrong
The Activity Moniter shows that memory usage growth over time, seemingly indefinitly. I am not even sure if it is a bevy bug or some dependency broke on MacOS specifically, as running earlier versions of bevy did not help to avoid the issue
P. S. after letting fox animation example run for ~30 minutes made consumed 5.1 GB of RAM
P. P. S. WASM build IS NOT affected.
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